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So far, pretty fun, and honestly looks interesting to speedrun. I look forward to following this project and seeing what comes after that one part of level 4. It is a little difficult with the multiple "leap of faith" jumps. They could easily be solved by making the field  of view larger, or adding a function to look down. Will definitely be following this project. 

I see some potential in this game.

I think I got a bug in level 4 (?), where there's 2 enemies. I somehow managed to make the first one fall down, and now the second one is blocking the way so it's impossible to get through.

I hope you can keep working on improving your game!

Also, if you find the current engine is a limitation, maybe consider developing on Unity? As far as I know, there are no real limitations on its free license version.

Good luck!

I am aware of the problem in Level 4. 

And i felt pretty limited in the engine and i switched to Godot recently, which also doesn't have real limitations. 

So currently i'm thinking of switching the engine for this game but my future project's will be made in Godot.

Awesome!

Can't wait to see what you can make with your newly acquired unlimited power! XD

Level 4 is kinda weirdly tough in the beginning. Don't mean anything bad by this, but the second enemy in the level so far seems impossible to pass without cheats. This is just a level design thing, so attend to it how you see fit.


Overall it's looking interesting though. I like the idea of having YAGOO as the protagonist, 草

Well when I was play testing it I got past it, but it was hard.  If I release an update to make level 4 a bit easier and make more difficult levels for gen 1. 

Sounds good to me. Excited to see what you'll have in store